Theory about iOS 7 design

Discussion in 'iOS 7' started by liberated, Aug 30, 2013.

  1. liberated

    liberated Genius
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    The more I think about it, the more I think Apple went with a flat minimalistic design for the icons in order to maximize performance. I figure that the less intricate the design, the less load for the graphics chip/CPU. Even if its a slight decrease in load, it may all add up to a little better performance and battery life. Does that make sense?
     
    #1 liberated, Aug 30, 2013
    Last edited: Aug 30, 2013
  2. Europa

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    I don't think it makes any difference in performance or battery life. The new flat images take just as long to load render as the old images. I think they went with a flat design because that's what's popular right now and iOS users were requesting a change.
     
  3. liberated

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    I was thinking that like car manufactures when they design a car's shape to minimize drag, software developers could design simpler graphics to minimize CPU load, I don't know anything about programming but it seemed to make sense in principle but maybe not in reality.
     
  4. Europa

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    The processors can handle graphically-intense games. The icons are nothing. They were nothing for the processor the 2G iPhone had.
     
  5. liberated

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    Yes, hardware now a days is more than adequate. I remember the days of windows 2000 when I had no desktop picture background in order to squeeze every drop of performance out of my old pre GHZ PC
     
  6. Napoleon PhoneApart

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    The flat icons are strictly an aesthetic change, nothing more.
     
  7. Europa

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    Another thing to note is that iOS 6 icons are two-dimensional just like iOS 7 icons. Making them look three-dimensional/not flat is just an illusion.
     
  8. acosmichippo

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    The problem is iOS doesn't generate the icons. it just reads them from storage and displays on screen. Would be the same process for the new flat icons or old ones.

    If Apple were concerned about optimizing graphics in spite of design, they wouldn't have added the translucent layers all over the place, dynamic wallpapers, or parallax. That stuff takes way more graphics power.
     
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  9. Rafagon

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    I don't think it's that, because Apple is reportedly having a hard time getting iOS 7 to run smoothly on the iPhone 4. If the icon redesign would have made things easier on the processor, then iOS 7 should run better than iOS 6 on the iPhone 4, which isn't the case.
     
  10. Napoleon PhoneApart

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    Read acosmichippo's reply above. He put it quite well.
     
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