Yes, but we need real games. These browser-based concoctions are "OK" but nothing to write home about.
I love my iPhone but gaming is definitely not its strong point. I'd love to see a few native games for it, and hopefully they will be forthcoming.
But for now I suppose I will have to limp along with this browser stuff. Considering what it has to work with, I suppose this version of Bejeweled is well done (nothing like my Treo's version, however).
I was hoping for something like a marble maze kind of game, in which you move the marble by tilting the iPhone. Don't know if this is possible, or if the tilt sensor has only two outputs (with no granularity between "portrait" and "landscape").