Apparently the iPhone's accelerometer is much more robust than I thought. It doesn't just spit out a one bit response (i.e., landscape or portrait). While this is all that is available via Safari apps (e.g., the game "Tilt") it isn't all there is (watch for the ball-in-maze game!):
To get an idea for how much data the accelerometor actully spits out, you can try this app:
http://www.tokash.org/iPhone/AccTest.zip
I would LOVE to see games and apps take advantage of this! A marble maze game would be perfect.
--
Mike
http://blog.medallia.com/2007/08/fun_with_the_iphone_accelerome.html"As it turns out, the iPhone has a built-in LIS302DL, a tiny 3-axis accelerometer. While some have attempted to use it from within the Safari browser (the Tilt game detects changes to the width of the browser page; it is basically used as a 1-bit input device), its potential is still somewhat untapped. . ."
To get an idea for how much data the accelerometor actully spits out, you can try this app:
http://www.tokash.org/iPhone/AccTest.zip
I would LOVE to see games and apps take advantage of this! A marble maze game would be perfect.
--
Mike